Portfolio

The most interesting questions don't live inside a single field.

Curious by nature, generalist by choice.

I pick up a question, follow it wherever it goes, and make something from what I find. Sometimes that's code. Sometimes it's an essay. Sometimes it's a simulation full of imaginary people with opinions.

The work ranges — writing, design, software, research, experiments that don't have a clean category. That's the point.

Code Writing Design Simulation Research

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Ford Rainey

Charlotte, NC — fordrainey.com

I've never been able to pick one thing. Not because of indecision — because the most interesting work has always seemed to live in the gaps between things, not inside any single discipline.

Writing taught me to think carefully about structure. Code taught me that constraints are generative. Design taught me that how something feels is part of what it means. Simulation taught me that you can build a question instead of just asking it. None of these felt like separate careers. They felt like the same curiosity pointing in different directions.

Lately that curiosity points mostly at AI — not as a tool to speed things up, but as a genuinely strange new medium. What does it mean to make something when part of the making is done by a system you don't fully understand? I don't have a clean answer. I'm building toward one.

How I work

I start with a question that feels slightly too big. Then I try to find the smallest version of it I can actually make something from. The process tends to sprawl across disciplines before it converges — which used to feel like a flaw and now feels like the method.

I'm most useful — and most interested — when the problem doesn't fit neatly inside one field. If you're a creative person who also builds things, and you're working on something ambitious, especially in the AI space, I'd like to hear about it.

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Projects

Everything currently open — active experiments, early sketches, things shipping. Updated as things move.

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Now

A running log of what I'm thinking about, building, reading, and noticing. Updated when something feels worth writing down.

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Contact

Got something interesting?

hello@fordrainey.com
Good reasons to write

If you're building something ambitious — especially at the edges of AI, writing, or design — I'd like to hear about it. Collaborators, fellow experimenters, people working on things that don't fit a clean category.

I read everything. I reply when I can.

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The Lab

Interactive demos of the AI projects I'm building. Subscribe to unlock access — one email, everything open.

MiroFish

A swarm intelligence engine that simulates populations of psychologically distinct AI agents to forecast how groups think, react, and diverge. Enter a scenario — the swarm reasons through it.

Simulation Code
World Builder

An AI agent writing system where a group of models — each with a distinct voice and role — collaborate to build fictional worlds in real time. Coming soon.

Writing Code
Coming Soon
Image Engine

AI image generation with intentional aesthetic direction — prompt to image via FAL.ai. Coming soon.

Design AI
Coming Soon

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